
Evergrove
Step into the role of a high-ranking spirit chosen by the World Tree to govern a forest blessed with a looping season of spring. Command spirits each with two unique abilities and shape the fragile balance of the forest with their care.
Every animal and crop depends on you, each with specific needs that must be met to survive. Through the blessing the cycle allows you to try again but neglect has consequences.... Over time, life can weaken, fade or disappear entirely.
Guard your forest... or watch it slowly wither...
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Controls
WASD - Movement Keys
Q & E - Ability Keys
ESC - Settings
Game Mechanics
Explore your forest freely and discover the life within it. As you move across the map, some animals and crops reveal their needs when you approach to them.
To help them, call upon your spirits and use their abilities. Casting abilities is done by drawing their sigils within limited time. Precision and Speed are key to successfully activating their power
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The game was created by Cetus for submission to CozyJam Spring 2026!
Artwork was done by Cetus & NotAGhost
Soundtrack: Tiaco & MyaMusical
| Published | 4 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | CetusStudio |
| Genre | Simulation |
| Made with | Unity |
| Tags | 2D, Fantasy, Pixel Art, Singleplayer |
| Content | No generative AI was used |


Comments
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Liked all the spritework and animals running around